Good morning, everyone! We
are delighted to communicate with you after a period of
silence and reorganization of our indie game development
studio. As many of you may have noticed, we took a break
to completely reset our working tools and reorganize
ourselves in order to offer increasingly innovative and
engaging products.
Today, we are thrilled to announce our comeback to the
indie market, with the promise of developing new
projects for desktop and mobile, and the hope of
eventually bringing our games to consoles. Our new
incarnation comes with a logo that you can already see
on our social channels and website, symbolizing our new
style and passion for what we do.
Despite the social media hiatus, our development work
has continued, and there are exciting updates on the
way. We can't wait to share our latest projects in
development with you, as well as our ideas for the
future.
Stay tuned, as we will soon be announcing more news and
will be happy to share them with you. Thank you for your
support and for following us thus far. We are ready to
restart with enthusiasm and passion to create the most
engaging indie games in the market!
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It's been a while since we
posted the last news, and talked about our IPs in
development. We apologize for the lapse of time in total
silence, but we were very busy developing IPs and
organizing our next moves well. And the time flew by..
Let us give you an overview of what we are doing,
firstly we prepared the intro of our independent studio.
Why did we have to do this? As many as 2 weeks ago we
tightened an organizational scheme at the table, which
will allow us to start our story arc based on the
Infinity Imperium universe. Since what we threw down as
a creative plan has yielded some very good results,
thanks in part to the great success with our game
Protonic. Which is currently approaching its alpha test
version for you to try as soon as possible! During this
time we have been rearranging and organizing our Team
and the entire studio to begin the narrative production
of something large, interwoven and compressed. To do
this we have prepared updates on current IPs and those
in progress to fit into this grand narrative we are
unfolding. For this past time we apologize and you will
be rewarded with juicy news coming soon, but everything
has its time.
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Imagine a galaxy where a balance is needed... a salvation that will bring peace... a cosmic organization that can solve problems... A union among civilizations the distant peoples and empires.. This cosmic organization is called The union! And de that in our IP players from all over the WORLD will be able to make careers, explore, become captains or for those who like to solve super cosmic problems admirals! In Protonic you will be able to make a career in a booming universe! The project is Free To Play and we will never stop saying that! We are defining interface making it better and we are going to prepare presentation material! As you can see from the screen made during a dev test, the interface has been improved and the star systems are larger and more navigable. We have also included free and paid In-games to upgrade the space engines! As you can see from this test dev screen, the upgraded engines will allow you to go faster and move from one point to another in the galaxy sooner.
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Back from summer break, we
are pleased to announce our new calendar, on developing
our IP that are getting more indie than ever! We are
happy with how much Feedback we have had about Protonic,
and we are glad to see so much enthusiasm to want to try
it out. We have decided in fact to prepare a release
date for the early access beta, so you can immediately
prepare your account to begin your galactic adventure as
captains of a spaceship "in case Protonic a rocket."
Here are what our goals are from September 2022 until
December 2022, first by the end of the year we will
release the full version of Protonic On-line. "Soon we
will let you know the exact date and time" For those who
didn't know, our project is totally Free To Play and
already from the beta you will be able to taste many
things. It doesn't end there! In fact the beta with the
release of the full version, it too will have an update
to become complete! Compared to other projects where the
beta and only to present and give a preview. It will be
completely updated for free and those who have the
account will not feel any registration a clean and clear
transition to the full version!
Don't worry about security, we have thought of
everything! We have created easy registration with our
Aska security systems. These systems will make very
little very unattractive accounts on the game, being
that it will not store any payment method making it
unattractive by malicious hackers. But we will soon
publish various material regarding you have our Aska
systems and protection and security on Protonic On-line.
We mention already now that the early access beta will
only be open for 50 accounts, then when the game is
released it will obviously expand with 100 more accounts
and servers.
As we prepare for the
summer break, we want to update you on the latest
aspects of Protonic's development. Finally after the
summer break we might be able to show you many goodies,
one of them videos and gifs of gameplay and environment
of the game, which we have already spoiled for you a
bit.
We are looking forward to that time, so much so during
this little wait we already want to announce to you that
the singleplayer historical ho script is completed! And
we look forward to being able to give you many details
about it, but as they often say one step at a time at
its proper time we would say everything.
One thing we can say without spoiling it, the stars will
all have names and can be seen during hyper space and
thanks to the compass that will allow us to orient
ourselves in the galaxy. Symbolized by a nice wind rose
you will be able to have at your fingertips missions,
quests and sub-missions and much more in 3D view.
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As promised in the last
news, here we are delving into our first IP as a game
publisher in the indie world! As mentioned some time
ago, our project is divided into two parts. The first in
2D Top-down view that will be totally online with events
and co-op quests. The second that Protonic will be a
sub-sort of navigation sequel totally immersed in 3D
gameplay, it will narrate a bit about the aftermath of
Captain Protonic. As you can see from the screen,
Captain Protonic will be released soon. But rest assured
we will announce the date and early access in time.
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We are happy to report
that our first IP in the Indie world as professionals in
the field, will split from one IP to as many as two!
This is because the Protonic universe is expanding a
little bit to also embrace a sequel and multiplayer
version.
The two versions will have two different visuals and
will have two different story lines, one will have 3D
visuals and will allow free navigation in an immense
galaxy! And the 2D visual version will have linear
navigation, this choice as mentioned before will serve
to better narrate the two different stories, currently
the two IPs are at 45% and 50% of their development but
we will give more information more later. You will be
happy to know that we are arranging dates for early
access to the two betas!
But will Protonic be part of the larger Infinity
Imperium universe? That question will be answered later!
We have many things in mind and given the further entry
into the indie industry, we want to carry out each
project to the fullest as well as any upgrades for old
works to make them professional and in line with our
work.
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It is now 2 years since
our first IP touched Steam soil, and we are happy with
what we produced at that time. And until then a lot of
water has passed under the bridge, and a lot has changed
since the time! That day marked our journey into the
Indie world and the narrative beginning of the story we
are developing over time, a story that has already been
written for some time several years now! But as you
know, developing video games is not easy at all,
especially if you have definite timelines to meet. After
all, it is part of the "game" of this business, and we
are happy with the progress we have made over time
despite being a very small indie video game publishing
studio! And we have encountered so many obstacles and
made so many good and sad announcements that have led us
to be what we are, today we are here to make another
announcement. One that will please and at the same time
leave curiosity and great expectations. Because that is
what we are talking about today in our news update,
expectations well placed thanks to hard work that has
paid off over time is allowed us to take another step
forward in our professional growth.
We are delighted and honored to announce our working
collaboration with a major distributor publisher of
Indie games, of which its market is booming! Thanks to
this collaboration we will go further and further and
increasingly multilingual in the Indie sector. But it
doesn't end there! As the first Indie project from game
publishers that we will release with this collaboration
will be him! Protonic! We are sure those who have been
following us for a long time know that such news will
not only allow us to seriously and professionally
publish and release future and new IPs, but also to grow
more and make new future deals with other companies in
the industry.
And finally, we thank you for your support and backing
over time and hope you will continue to do so, because
there are still two more announcements to make! Soon to
relaunch our very long and complicated narrative we are
going to relaunch i a better format and that will lead
us to use it in all new and future IPs. And the first
project that will be reproduced and well taken care of
with its relaunch will be Infinity Imperium! But it
doesn't end there! We will also be releasing a mobile
sequel below! You read that correctly! In the beginning
it was meant to be a new DLC but given its rich and
unique content we thought to give it a standalone of its
own! We can't wait to show you what we have in store for
you! And to start this professional journey we have made
a small change to our logo, which already previews our
future!
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We can't wait to release
early access! And while we are planning for such a
moment, we would like to inform you that Protonic is in
the alpha stage! And at this rate we will have something
to share with you! Protonic has had some changes in this
three-week span, first we decided to improve the core
gameplay. Before everything was laid on one plane making
it 2D with 3D elements as a whole, now it is all shifted
to 3D and even the galaxy is no longer a sheet to walk
through. Improved the graphical appearance of 3D models,
which we will shortly release screenshots on the various
social channels
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Everyone who wants to
become an intergalactic ship captain will be able to do
so with Protonic! Our new IP in development inspired by
the Star Trek universe will arrive by September, being
inspired by this universe does not mean it will be a
clone! RATHER! It will only be inspired on certain
points such as, game dynamics and alliances. Everything
else will be unique and exclusive! Clarifying the detail
with Protonic you will be able to explore the galaxy, do
exploratory or diplomatic missions. There will be no
shortage of firefights and battles! All this totally
immersed in RPG game dynamics! The project will be a
Windows exclusive and we are thinking about a Mec
version, currently we have recently entered the Beta
phase. But fear not we plan to release an early access
version soon! And a test version under development to
gather your valuable feedback to make the game
experience better. Protonic will also have an extension
in multiplayer making the clash between players and
space conquests compelling, the development plans if all
goes well we plan to release Protonic around September
2022. That's right this year and soon too! We will soon
release more details about the release that you can test
for free to give us your feedback! We look forward to
sharing an entire galaxy with you!
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Finally our most unique
work has been released! All to explore and play! Holes
for the moment with two epochs will take you leading
your empire of cavities to conquer the entire mouth. The
project is being expanded and anyone who gets a copy
will be able to enjoy it for free! In fact currently it
is planned to add a third epoch the one that will take
you into space! Also planned will be multiplayer modes
and some expansions! What are you waiting for! Get your
copy now!
https://en.idcgames.com/holes/
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We are pleased to announce
that we are working on a new project totally RPG! the
project is currently designed for Windows and Mec, but
we do not deny future porting to other platforms.
Currently we can only say that the environment will be
totally sci-fi and fantasy, and that the gameplay will
be focused on growing your experience to move forward in
the story of the game. We welcome Protonic next project
coming out this year!
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With great joy we announce
our first title as official publishers, and it could not
fail to do so a title as bizarre and peculiar as Holes!
His great return landing in its version 1.0 that not
only revises the old outdated graphics, but reincarnates
it in all respects in 3D. Currently composed of two
fantastic eras Holes will transport the player in an
epic war in the conquest of the entire mouth, doing so
will use various civilizations caries exploiting their
terrible and devastating technologies to evolve and
become more and more powerful until the space age! This
last one will be added with the update 1.5, in the
future there will also be DLC as multiplayer and the
inclusion of more civilizations. You can enjoy this
fantastic title in full expansion at the following link:
https://it.idcgames.com/holes/
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New best intro for
Aeternum Light Studio
On the occasion of our arrival in the indie world, we
have updated our intro. Which from now on will accompany
our products over time, we have re-evaluated and
re-conceived our logo adapting it to best suit our
development studio and what it represents in the
narrative sense of our projects. You can have a look at
it directly below
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Our website gets a
makeover for the occasion!
On the occasion of our new partnership we have updated
our website, with a more fluid graphic look in its
mobile and desktop version. The best games and news
always at your fingertips, you can take a look at the
following link:
www.aeternumlight.com
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We are pleased to announce
our new partnership with companies in the international
publishing sector, in this period we have prepared
several IP in the indie sector to define our narrative
arc in the universe of Infinity Imperium. We are
confident that this new partnership will allow us to
reach more distributors around the world and expand our
audience. Our studio joins the international independent
game publishers, and we embrace this responsibility with
great joy and pride. We have several things to settle
before announcing the titles that will make our way into
this fantastic industry, and we're happy to be able to
share this with you who have long supported and followed
us. Stay tuned we'll be making big announcements soon
for this new avenue of ours!
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The Mars Farm Simulator
support campaign started during our Event Day is now
over but we can't wait for this new IP to take shape
anyway!
Mars: Farm Simulator will not be the classic space
manager with a Martian setting but it will immerse you
in a world hostile to man where the first rule is to try
to survive! The search for food and resources will be
essential to try to create the first settlements and
related farms on Mars!
Infinity Imperium: Lost
Galaxy, the follow-up to the narration of the first
Infinity Imperium, a title that many who have already
tried the semi-definitive version of Infinity Imperium
are looking forward to trying, very soon it will have a
prototype and what we will show you as backstage content
will be just the tip of the iceberg!
Stay tuned!
Holes: one of the most
anticipated and coveted projects by many of you who
follow us!
Officially presented during our Event Day, Holes
promises to bring the world of strategists into a new
world never explored before: on the teeth!
You will play the role of bacteria that cause the
painful cavities and your goal will be to conquer all
the available teeth and soon you can admire it in a new
and unprecedented graphic guise!
Sprint, a quiet gameplay
enclosed in a classic arcade racing with simple graphics
but with detailed maps that will make you immerse
yourself in a world of boats!
The project includes several maps of race and free race
events where it will be possible to play with one or
more of your friends in multiplayer.
Event Day allowed us to show you a small taste of what
the game will become and soon we'll show more behind the
scenes contents and who knows, maybe even a Beta
version!
After galactic wars and
fighting for survival from deadly machines, you could
not miss a bit of healthy relaxation!
Why not relax with model boats on a race to the last
sail? This is Sprint!
This project has also made people talk about itself in
these months and your comments have confirmed that this
project is suitable for those who want a quiet game!
The project, like the rest presented during Event Day,
is in pre-production and many aspects will be revised
and arranged, but the concept will not change: your goal
will be to win races and earn credits for change and
improve your boat but not only! There will be other
events and things to do, but we don't want to ruin your
surprise, for now!
Keep an eye on the project: it will be worth it!
The future may not always
seem prosperous for the human race and this is made
clear in the project that made so much discussion when
we presented it during Event Day: Machines vs Human is
for sure a darker title in comparison to other projects
in development!
The video we showed during Event Day is a pre-production
and this means that the graphic aspect and also some
game mechanics will be modified and improved so we can
offer you a polished product that can live up to your
expectations.
Some information about the game: the view will be in the
third person, you will have various items available that
will be collected in an inventory but you can only use
one at a time, so no rifle if you are repairing the
base! The compass will need to orient you in the game
map, a city in complete ruins after centuries of no
quarter war in which you will have to find and rebuild
advanced bases and fortify them before the machines
notice you and come to eliminate you!
And now the icing on the cake: thanks to advanced
technologies, you can travel through time and change
both the past and the future with the aim of
reconquering the city before cars in a time war where
humanity struggles for survival against a relentless,
soulless enemy whose sole purpose is to exterminate
everything is not mechanical!
The war is about to begin: will you be on the side of
machines or humanity?
Thank you all for
attending the most important day for our studios! Event
Day gave us interesting facts about what you like or not
and what to prioritize!
In this event we presented you what is now and what will
come and certainly there was some very juicy news! We
will continue to analyze what we have learned in order
to make our dreams come true at its best! Event Day has
been the answer to many questions and we are sure that
great news awaits us!
Welcome back! Today we
will talk about our project currently on Kickstarter,
Mars: Farm Simulator!
As you can admire from the new succulent screenshots,
the project is designed for Windows and Mac but in case
the campaign goes well, let's not rule out a porting on
Xbox One!
As you know, the game offers a first-person view and a
strategic one with a view from above to manage your own
settlement. Growing food will not be a comfortable walk
and everything will depend on your own equipment that
can be purchased by exchanging resources with the
orbiting space station. Also remember that the Martian
climate will be unpredictable and the sandstorms will
affect the functionality of your facilities until you
have to rebuild them because destroyed by the
sandstorms, so no break for the poor settlers!
So what else do you say? Get on your helmets and get
ready with oxygen cylinders!
Your support is the fuel that will make this project
effective:
https://www.kickstarter.com/projects/aeternumlightstudio/mars-farm-simulator
We want to thank you very
much for your support for our project! At Aeternum Light
Studio we just want to give you the best of our
possibilities and for this we announce that support for
Mars: Farm Simulator will continue for years.
Why? Because in Mars: Farm Simulator we are not only
talking about cultivation and fuel but also about
exploration and survival in the first Martian colonies!
We remind you that whoever supports the project as a
Martian Pathfinder will have every future DLC that will
be released for free!
What are you waiting for? Join the expedition too! Suit
up and come with us in a Mars that can be explored in
the first person and with management game mechanics!
Ready to go? Below you will find the link to your ticket
to Mars!
https://www.kickstarter.com/projects/aeternumlightstudio/mars-farm-simulator
We are now running out: in
a few days the Event Day will begin and for the occasion
we want to give you the event program!
You will find the link to the PDF at the bottom of the
news!
As you will see, there is so much to show you and the
entire Aeternum Light Studio staff is happy and eager to
know what you think of what you will see!
What else to say? Happy Event Day to everyone!
PDF: https://gat.to/wo8jo
Event Day:
https://gat.to/gebae
September 4 is now around
the corner!
In case you missed the previous news, on 4 September
there will be the Aeternum Light Studio Event Day,
ourdigital event where you can try with your hand whatwe
are doing everything absolutely free!
The countdown hasstarted and we can't wait to show you a
lot of news! All you willsee and try are new IPs in
pre-production and work in progress material but there
will also be a further surprise: during the event day
our first video game of 2021 will be published!
Below you willfind the link to access the event!
https://gat.to/gebae
We are looking forward to celebrating this great event
with you!
In this world
fewthingscannot be bought and one of theseis time: time
is a gift and it's up to us to manageitatits best!
At Aeternum Light Studio, we are giving our best to make
our stories better and, althoughwe are only a small
indie studio, we use the resourcesavailable to the best
to make ourown projects! Duringourabsence, wefocused on
developing Infinity Imperium, renewedour logo and,
aboveall, weprepared and organized a completely free
digital event for you all!
Why make an event like this? Becausewewanted an event
just for us, with the aim of showing you in a
comprehensive and exhaustive way whatwe are working on,
our goals and future projects notyet in development.
Whenwill this epic event be held? The scheduled day is 4
September 2021!
What will you see? Wedon'twant to spoiler toomuchbutwe
can tell you thatwewillpresent in absolute preview,
among the manythings, of the beta projects that you can
tryonlythat day and, mostlikely, you can take advantage
of special discounts for projects alreadyreleased!
Participationwill be totally free and to participate you
just need to click on the link thatwewilldistribute in
the coming weeks. At the Aeternum Light Studio Event Day
you willfinally be able to see and try with youreyes and
your hands everythingwe are doing and wewillrealize!
We are waiting for you!
Hieveryone!
Time goes by and during this time wehavefocused on 200%
on some projects we are about to announce.
In case you think of a mistake, weassure you thatit’snot
the case: itisn’t a single project butmultiple projects!
What'sactually in store? Wecan't tell you
everythingnowbutwe can tell you that this
noveltywillallowus to tell ourentireepic story and that
this noveltyiscloselylinked to a mighty wind
thatwillchangeusforeverallowingall of you to
enjoyeverythingwewillachieve with a single click!
Are you curious to know whatitreallyis? You just have to
stay tuned!
Animal space is in pause
for reflection.. but we have a beta version! It wasn’t
easy deciding to pause the development of a project
announced not long ago, but unfortunately in the world
of development hindrances and unexpected events are
always around the corner. Unluckily the team of graphic
designers chosen for the project has left us. The beta
version was fixed as best as possible to see what was
better to be done. In case of events like this you can
start from the beginning or rather take a break to
evaluate the various options available, this is why we
have to stop the developments of our project. But not
for long! We have given ourselves a period of time to
evaluate well and take a decision, in the meanwhile we
are preparing ourselves for a great comeback! A surprise
for you all!
Something big is boiling in the pot!
Time goes by and we have focused 200% on the projects we
are about to announce! Yes you have read it right! Not
only a project but different ones! This is why we have a
gift for you all! We are finally about to release
something new which we will soon talk about, and which
will allow us to keep on with our video game narration!
This news brings with it something unique which will
change things forever! Something really big which will
make you enjoy what we are creating in a simple click!
We don’t want to explain everything now, but when we’ll
do it you will be amazed and curious about the great
news! You should know that this new thing coming will
allow you to be 100% synchronized and you will have the
opportunity to choose a lot of stuff that we are
developing!
We have started the
development of Animal Space (A.S). A multi platform
project that will be expanded a lot of times and will
have various titles set in ages close to one another.
This project is available both on desktop and mobile
device and its narration is set in a universe part of
Infinity Imperium. The pocket universe born from the end
of the main title Infinity Imperium gives the
opportunity to create a lot of linked projects, surely
A.S is the first project we decided to develop to give a
correct narration of what has already happened.
Our projects don’t respect the chronological order, if
you want to see the correct time location we advice you
to check the link of the chart of the universe of I.I .
https://aeternumlight.com/universe.html
A.S is much more than a project of strategic multiplayer
and single player! It contains references and details of
the projects developed, in work in progress and yet to
create!
In the future, but not too distant, there’s a change of
route for M.F.S!
Mars: Farming simulator changes route! Or rather changes
name! Yes, we would like to do it after having analyzed
the project which we would like to spread thanks to a
campaign on Kickstarter, which will make the game even
more amazing! We are preparing a prototype we would like
to show you. We would like to create something funny and
we have evaluated various game dynamics to make it even
broader in its role. It’s not only about creating a farm
on Mars but it’s about everything that it concerns and
it’s related to it! The prototype for the campaign will
give the idea of what we mean and the goals we want to
achieve! Soon we will publish an article completely
about our dear M.F.S!
We are joyously announcing the development of Animal Space! This project is part of the universe of Infinity Imperium, precisely set in the multiverse created after the events of I.I (whoever is not up-to-date is kindly adviced to purchase a copy of I.I that will allow you to get I.I Lost Space FOR FREE! And to be updated about the history of this arcane universe)
Animal Space in another tactical title but it will be part of an universe of empires and kingdoms in full expanse in the cosmos.
It has been 70.000 years since the events of infinity Imperium occurred and various species in the pocket universe are beginning their story in the deep cosmos.
The universe of I.I is expanding and so do the works on our main project!! In I.I Lost Galaxy the events narrated happen 70000 years after the first chapter, life begins to develop itself by shape and civilization, kingdoms will meet each other to discover where everything has started from! I.I Lost Galaxy will be free for those who already have the first title of I.I, and those who have our app Aska will be able to download DLC, mod and much more! The project will also be in multiplayer co-op so that it will guarantee battles among players in huge galaxies. Soon we will analyze this expansion more in detail.
As many of you know, our aim as indie studio is to tell a story, from the shared multiverse about various projects weaved together and comics.
For sure something risky and that has never been done before in the ludic scene, and to do that we have done our best to create a legend clear and complete for those who read it. We have recently enlarged this scenario adding new well-thought projects to answer the questions of the first and second titles.
Infinity Premium grows up to six chapters, adding other new under-projects which will enrich the plot.
If everything goes according to plans, we would like to create cartoon movies, which will be added to the shared universe of I.I